Home / Android / Canonical announces Anbox Cloud allowing users to host Android apps in the cloud – Neowin

Canonical announces Anbox Cloud allowing users to host Android apps in the cloud – Neowin

Canonical has announced a new service called Anbox Cloud aimed at enterprises. With Anbox Cloud, enterprises can distribute Android apps via the cloud in a container environment. By hosting the apps in the cloud, the businesses that opt to use the service will know that the app is secure and independent of a device’s capabilities. According to Canonical, it envisions this tech being used for cloud gaming, enterprise workplace applications, software testing, and mobile device virtualisation.

If you use Linux already, you may have seen and used Anbox if you’ve ever looked for a solution to run Android apps on the desktop. With Anbox Cloud, several Canonical technologies will be included in the software stack including the Ubuntu 18.04 LTS kernel, LXD containers, MAAS, and Juju. Additionally, Canonical’s Ubuntu Advantage support programme is included to provide continuous support and security updates for up to ten years.

Commenting on the news, Stephan Fabel, Director of Product at Canonical, said:

“Driven by emerging 5G networks and edge computing, millions of users will benefit from access to ultra-rich, on-demand Android applications on a platform of their choice. Enterprises are now empowered to deliver high performance, high density computing to any device remotely, with reduced power consumption and in an economical manner.”

Canonical has turned to Packet, a leading cloud computing infrastructure provider, to deploy Anbox Cloud on-premise and at target edge locations around the world. The Ubuntu maker has also collaborated with Ampere (ARM) and Intel (x86) as silicon partners to ensure that these hardware options are optimised for customers looking to build services on Anbox Cloud.

To learn more about Anbox Cloud head over to its dedicated webpage, you can also find a whitepaper from Canonical and Intel called ‘Cloud gaming for Android: Building a high performing and scalable platform’ in order to get a better understanding of the software.


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